Legal updates: Electronic surveillance for the purpose of enforcing freedom restricting sanctions

1. The context Recently, Law no. 146/2021 regarding electronic surveillance within judicial and executional criminal proceedings (“Law no. 146/2021”) was published in the Official Gazette of Romania, for the first time regulating the use of electronic monitoring devices in Romania…. Read moreLegal updates: Electronic surveillance for the purpose of enforcing freedom restricting sanctions

The CJEU delivers its judgement in Case C‑392/19 adding to the jurisprudence on web linking

1. Introduction On September 10, 2020, Advocate General Maciej Szpunar delivered his Opinion in Case C‑392/19 VG Bild-Kunst v Stiftung Preußischer Kulturbesitz, where a request for a preliminary ruling was lodged with the Court of Justice of the European Union… Read moreThe CJEU delivers its judgement in Case C‑392/19 adding to the jurisprudence on web linking

The Cybersecurity Competence Centre starts to take shape – Regulation adopted by the Council of the EU

1. Introduction In the recent years, cybersecurity has become one of the crucial areas that the European Union (“EU”) decided to invest in to get fit for the digital era. In order to acquire leadership and autonomy in this field,… Read moreThe Cybersecurity Competence Centre starts to take shape – Regulation adopted by the Council of the EU

The Romanian draft law on 5G technology under strong criticism from both public authorities and private stakeholders

The Draft law on the adoption of certain measures concerning informatic and communications infrastructures of national interest and the conditions for deployment of 5G networks (the “5G Draft Law”)[1] initiated by the former Ministry of Transportation, Infrastructure and Communications (“MTIC”)[2]… Read moreThe Romanian draft law on 5G technology under strong criticism from both public authorities and private stakeholders

Recognizing copyright protection of fictional characters in Romania

1. Introduction Before the advent of cinematography, fictional characters were portrayed in literature and the traditional visual arts, such as painting and sculpture. Fictional characters range from the generic to the individualized. The more individualized a fictional character, the easily… Read moreRecognizing copyright protection of fictional characters in Romania

New regulation for the authorization of credit institutions – amendments approval and notification

1. Introduction In follow-up to our summary regarding the preliminary evaluation for the banks’ authorisation, as detailed in Regulation no. 12/2020 on the authorization of credit institutions and amendments pertaining to the same (“Regulation 12/2020”), and our summary regarding the… Read moreNew regulation for the authorization of credit institutions – amendments approval and notification

New regulation for the authorization of credit institutions – banks’ authorization procedure

1. Introduction In follow-up to our summary regarding the preliminary evaluation for the banks’ authorisation, as detailed in Regulation no. 12/2020 on the authorization of credit institutions and amendments pertaining to the same (“Regulation 12/2020”), we will shortly review below… Read moreNew regulation for the authorization of credit institutions – banks’ authorization procedure

New regulation for the authorization of credit institutions – preliminary requirements for authorization

1. Introduction Regulation no. 12 of December 18, 2020 on the authorization of credit institutions and amendments pertaining to the same (the “Regulation 12/2020”) issued by the National Bank of Romania (the “NBR”) was published in the Official Gazette no…. Read moreNew regulation for the authorization of credit institutions – preliminary requirements for authorization

Romania: Copyright perspective – Legal nature of video games

1. Introduction Video games are a form of modern art and certainly number among the most recent forms of creative arts[1]. The major difference between video games and traditional art is the active, rather than passive, participation of the recipient… Read moreRomania: Copyright perspective – Legal nature of video games